The studio’s acting like it’s on a victory lap, when it should still be on its apology tour.

  • Poggervania
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    1 year ago

    Iirc, it’s only been 3 or so years between the end of ME1 and the start of ME3. For like 2 of those 3 years, Shep was literally being rebuilt - and then between the end of ME2 and the start of ME3, we go from “Collectors are abducting people” to “holy fuck the Reapers are here” in 6 months or so. To me, that’s the weird whiplash - during the 2 years, the Reapers were doing… something, but practically as soon as Shep comes back from the dead, they are now invading??

    Granted, this is being incredibly and obnoxiously nitpicky, but I always disliked that timing. Would’ve made more sense that ME2 took maybe a year after ME1 at most, then have ME3’s story start like a year or 2 after ME2 to at least give a little breathing room.

    • HolyDuckTurtle
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      11 year ago

      I love ME2 to pieces, but Arrival dropping that bombshell really made it feel weird in hindsight.

    • R0cket_M00se
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      11 year ago

      They were “doing something” that whole time, though. The moment Sovereign died they began travelling via standard FTL to the galaxy. It just took them that entire two years to do it. Meanwhile they set their errand boys on a mission to take out the most wildcard race that had ever stood against them. Humans.

      The point of not having the breathing room was to push Shepard to their limit, they thought they’d have the time to build up resources/armies and then they get killed. Wake up two years later to find out no one’s done anything about the Reapers and it’s probably too late.

      Had they not killed Shepard and just placed the games chronologically equidistant there would be very little tension in the “Can Shepard pull this off?” Department.