@aion@lemmy.world to RetroGaming@lemmy.worldEnglish • 1 year ago[HN] Study: 87% of classic video games are not legally availablegamehistory.orgexternal-linkmessage-square107fedilinkarrow-up1762file-textcross-posted to: computerhistory@lemmy.capebreton.socialgames@sh.itjust.worksslackernews@lemmy.worldgaming@kbin.socialPatientGamers@kbin.socialpiracy@lemmy.dbzer0.comhistory@mander.xyztechnews@radiation.partyhackernews@derp.foo
arrow-up1762external-link[HN] Study: 87% of classic video games are not legally availablegamehistory.org@aion@lemmy.world to RetroGaming@lemmy.worldEnglish • 1 year agomessage-square107fedilinkfile-textcross-posted to: computerhistory@lemmy.capebreton.socialgames@sh.itjust.worksslackernews@lemmy.worldgaming@kbin.socialPatientGamers@kbin.socialpiracy@lemmy.dbzer0.comhistory@mander.xyztechnews@radiation.partyhackernews@derp.foo
minus-squaremolavelinkfedilinkEnglish1•1 year agoArtificial scarcity and charge high for the trickle of legal distributed works and content.
minus-squareHobbitFoot linkfedilinkEnglish1•1 year agoI’m asking for an example of an artistic work made in the past 20 years where that happens, where a work is pulled for an extended period of time. What does the market currently do?
minus-squaremolavelinkfedilinkEnglish1•1 year agoNintendo won’t say if Switch Online will get other legacy systems
Artificial scarcity and charge high for the trickle of legal distributed works and content.
I’m asking for an example of an artistic work made in the past 20 years where that happens, where a work is pulled for an extended period of time.
What does the market currently do?
Nintendo won’t say if Switch Online will get other legacy systems