• daniyeg@lemmy.ml
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    7 months ago

    terrain is nice, but it’s always the same. simplified colored borders however tell your campaign’s story in a simple glance. when you see your blob twice the size of that stupid ai you’ve had a beef for the past two hours it’s satisfying.

    • memory_adept [he/him]@hexbear.net
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      7 months ago

      always the same

      Makes sense in terms of explaining why it’s a core gameplay mechanic itself rather than just a line version of bases in rts

      I guess a core appeal of using real maps to me in gaming has always been “let’s find out what’s REALLY under Cheyenne Mountain” stargate style