The stated goals of this crunch time are to finish Star Citizen patch 3.24.2 and “the Squadron 42 demo showcase for Chapter 1.” The report also notes that employees were pre-approved for 12 hours of TOIL (time off in lieu) per week, but only if the workers are still employed by Cloud Imperium Games when Squadron 42 ships. If any employees leave ahead of time, they will not be able to take their accumulated TOIL.
Squadron 42 was originally announced in 2012 with a 2014 release date. Four years ago Chris Roberts wasn’t even willing to show off preliminary footage of it.
I love the double scam going on: https://www.gamespot.com/articles/star-citizen-dev-is-forcing-employees-to-work-seven-days-a-week-report/1100-6526879/
Squadron 42 was originally announced in 2012 with a 2014 release date. Four years ago Chris Roberts wasn’t even willing to show off preliminary footage of it.
TOIL just sounds ominous on its own, never mind the shitty conditions surrounding it
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