The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 1 month agoThe water has waves!lemmy.worldimagemessage-square133fedilinkarrow-up1976
arrow-up1976imageThe water has waves!lemmy.worldThe Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 1 month agomessage-square133fedilink
minus-squareSpacePirate@lemmy.mllinkfedilinkEnglisharrow-up54·1 month agoOnly issue with the technology is that the waves were not dynamic; they were deterministic/the same every race.
minus-squaretiramichu@lemm.eelinkfedilinkEnglisharrow-up66·edit-21 month agoFrom a speedrunners’ perspective, that’s a blessing, not an issue!
minus-squareTachyonTele@lemm.eelinkfedilinkEnglisharrow-up22·edit-21 month agoThat’s true. They triggered different waves depending on your location. But I’m willing to bet any recent games that focus on water do the same thing, just with bigger areas, and a few more trigger types.
minus-squareDarkCloud@lemmy.worldlinkfedilinkEnglisharrow-up13·1 month agoRandom seeds are pretty easy to do these days.
minus-squareTachyonTele@lemm.eelinkfedilinkEnglisharrow-up5·1 month agoYes they are. Not what I was talking about though
minus-squaregrrgyle@slrpnk.netlinkfedilinkEnglisharrow-up2·1 month agoHarder to quality control for though
minus-squarejballs@sh.itjust.workslinkfedilinkEnglisharrow-up21·1 month agoIf you played multiplayer, that made it even more fun. Being in first place meant you’d trigger certain waves, but then that could fuck up or really help someone behind you.
Only issue with the technology is that the waves were not dynamic; they were deterministic/the same every race.
From a speedrunners’ perspective, that’s a blessing, not an issue!
That’s true. They triggered different waves depending on your location.
But I’m willing to bet any recent games that focus on water do the same thing, just with bigger areas, and a few more trigger types.
Random seeds are pretty easy to do these days.
Yes they are. Not what I was talking about though
Harder to quality control for though
If you played multiplayer, that made it even more fun. Being in first place meant you’d trigger certain waves, but then that could fuck up or really help someone behind you.