• @DualPad
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    13 hours ago

    Some functionality that keeps me using the Steam Controller has been touchpads for movement, quick gadget swapping with touchpads, quick 180s/gyro activation with touchpads.

    I use it to play games like Doom Eternal, Left 4 Dead 2, Spin Rhythm XD, The Finals, etc.

    Sadly I don’t find myself doing the same on the Steam Deck opting for the joysticks instead, since I don’t find the placement, smaller size, square versus circle, and flat surface versus concave offering the type of consistency that I use the touchpads for on the Steam Controller. It feels more a touchpad appropriate for slow paced games or just desktop navigation than optimal for the way I use the touchpads on the Steam Controller. And I don’t see Valve delivering on the touchpad end that I would like with the next Steam Controller with all the inputs it would be fitting in.

  • DarkThoughts
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    117 hours ago

    Remember the long-swirling rumors about Valve’s standalone “Deckard” VR headset, the one that could be an inexpensive Meta Quest-like wireless alternative to the aging Valve Index?

    Based on the patents and code leaks, AND the price of the original Index, I’d highly doubt the Deckard will be “inexpensive”.

  • The summer blues...
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    24 hours ago

    Who TF is thinking about fire emblem roy lmfao, or should I say roy from Smash since binding blade is so irrelevant

  • @Grass@sh.itjust.works
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    158 hours ago

    hell yeah. If its deck controls as a standalone controller it will easily become my daily driver. except not actually daily because of work and shit…

  • @CameronDev@programming.dev
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    108 hours ago

    I’m really happy to hear that, I still have and occasionally use my steam controller, I quite liked it.

    Completed stray with it and a steamlink.