Pretty much title, I also think a good practice would be to limit the amount of non-FOSS programs people are allowed to use
I’m all for this! I hosted a Hexbear game jam back in 2021, but very few people submitted games and even fewer voted for a winner - I think we got 4 submissions and 2 votes. We might get better results now that we’re federated, though.
Hell yeah.
I don’t remember a game jam…
If you all get something going make sure to get some posts pinned and maybe ask @thelastaxolotl@hexbear.net to add something to the megathread.
We’d probably reach out to mods and admins on some other instances as well, more reach and all that.
i’d be up for it
Schedule depending, I’d definitely be interested. Been working on my own game engine for a while and gamejams end up being a good place to test it’s limits.
I’d be down. I’m trying to do more more gamejams to workshop my skills and understanding. I’m still very much not good, but that’s why we practice and experiment in Game Jams. If the game jam were slightly longer than the typical 72 hours would nice.
Yeah I don’t know how much time everyone has I think the three formats we could consider is 24h 72h and a whole week for timeframes and what we want in general.
I think a week is a good amount of time to actually get something done. I think if one is a student or a kiddo 24-72 hours is doable but when we all gotta do grown folk stuff we need that extra little buffer.
For sure, I’m just worried that people are going to end up stressing out the whole week over trying to polish stuff.