- cross-posted to:
- lemmyshitpost@lemmy.world
- cross-posted to:
- lemmyshitpost@lemmy.world
cross-posted from: https://midwest.social/post/21866907
i know im silly for this but this is part of steam’s charm for me. i like that it just feels genuine like steam isn’t trying to lull you with all the tried and true marketing and UI best practices. it feels very practical, like using old windows 9X UIs.
Wow. This comments section reads like 50 various versions of Colin Robinson, all swarming on this very post. Every single one of them finding a way to be more pedantic or curmudgeonly than the other.
Counterpoint: I can identify which part of the UI most of those come from. This level of variety between various UI functions is actually good. I don’t want the interface tabs or the settings tabs to be confused with tabs in the store, even though they are all tabs. I don’t want buttons to all look the same, especially not the huge purchase button. But even accepting that as an outlier I want some buttons to be clearly part of the steam UI and some as part of the site page I am on, so I don’t get confused.
probably boosts user performance for users who have more experience like you but slightly hinders new users who haven’t got the hang of it yet
if steam prioritizing retention of growing userbase is one of its goals, it’s not a bad strategy in my opinion
Bring back steam skins.
Me mad.
There’s also some stupid UX choices that show they simply don’t give a fuck. On the Steam Deck when you want to update something and you don’t have enough space it simply says “not enough free space”. What use is that to me? Tell me how much you need!
Tell me how much you need!
More.
Miraculously still better than GOG Galaxy…
I click library. I am taken to downloads. Silly me.
And i hope it never changes. It works. Don’t touch it!
Really insane that companies will pay for memes like this to be posted but refuse to develop viable competition
Are you genuinely insinuating that something like Epic Game Store paid for this as guerilla marketing?
There’s a current effort being made by games companies who see themselves as a competitor to valve to sow criticisms of Valve in online spaces.
A ton of it is inorganic.
Your lack of sorting makes it look worse than it is.
Just looking at the buttons, they clearly have design documents, green is only used on buttons dealing with money.
Blue buttons primarily deals with social interactions or midrange store tasks
Grey buttons are for the local client
That would be 3 buttons not 40 like in the picture
No?
I only mention colors, not styles.
The only thing it lacks to me, is a menu to navigate to the game’s wine prefix. They already have one for the installation files, now they just need to add one for the prefix too
I have never noticed this. Shows how the average consumer doesn’t really care about consistent design languages.
Given Valve’s history of taking play testing really seriously, I wonder if this is something they’ve realized through user testing?
Maybe there’s some advantage even because for the ones I’ve used a lot i know at a glance which part of steam they’re in, which wouldn’t be as easy if the only difference was the text. And each part of steam is usually internally consistent, at least mostly.
Lol, must be a headache for the devs maintaining it, but from the end user perspective it is way more pleasant of an experience than epic, origin, gog, ubi and whatever else is out there.
I prefer it to most ui these days, tbh. Everything is either hypergeometric and boring, or forces mobile website design into desktop use for no good reason.
Flat design overdone like today is horrid
Steam does just that though, it’s design is shit for desktop.
Short of one window with multiple columns functioning as one long list of your games I fail to see how you want steam to act even more like a desktop application UI wise.
It certainly has character!