exu@feditown.com to Linux@lemmy.mlEnglish · 18 hours agoLinux in a Pixel Shader - A RISC-V Emulator for VRChatblog.pimaker.atexternal-linkmessage-square2fedilinkarrow-up125file-textcross-posted to: technology@lemmy.mllinux@programming.devtechnology@lemmy.ziphackernews@lemmy.bestiver.se
arrow-up125external-linkLinux in a Pixel Shader - A RISC-V Emulator for VRChatblog.pimaker.atexu@feditown.com to Linux@lemmy.mlEnglish · 18 hours agomessage-square2fedilinkfile-textcross-posted to: technology@lemmy.mllinux@programming.devtechnology@lemmy.ziphackernews@lemmy.bestiver.se
minus-squarefubarx@lemmy.worldlinkfedilinkarrow-up3·7 hours agoPretty cool. I’ve been noodling on what else you can run inside a GPU shader. Problem was data persistence. This is a pretty interesting approach. Wonder what kind of performance you get running something like this on a bare, high-end GPU (outside the VRChat/Unity scaffolding).
Pretty cool.
I’ve been noodling on what else you can run inside a GPU shader. Problem was data persistence. This is a pretty interesting approach.
Wonder what kind of performance you get running something like this on a bare, high-end GPU (outside the VRChat/Unity scaffolding).