cross-posted from !samsung@lemdro.id

  • Samsung is launching a new cloud gaming service on its Galaxy smartphones and tablets, with the service possibly reaching “1 billion” Galaxy devices as early as this week.
  • The cloud gaming service aims to remove game download times, enabling immediate streaming of mobile games without the need for downloading them from the Play Store or Galaxy Store.
  • Samsung plans to undercut the typical 30% service fees charged by other platforms to attract developers to its cloud gaming service.
  • The cloud gaming service has been integrated into the Samsung Game Launcher and has received positive feedback during ongoing testing.
  • This move follows Samsung’s earlier ventures into cloud gaming, including the 2022 launch of Gaming Hub on its TVs, which integrated various cloud gaming services.
    • ijeffOPM
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      14
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      9 months ago

      I’m curious where the need is for mobile games specifically. It doesn’t take much time to download the games.

      • @z2k_@lemmy.nz
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        189 months ago

        Not so much downloading games but offloading the processing to powerful servers in the cloud so you can play games that your phone typically can’t handle.

        • Polar
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          199 months ago

          And battery savings.

          I’ve been playing games on my Pixel 7 pro streaming from my PC using moonlight and my phone lasts 8+ hours while gaming.

  • @d3Xt3r@lemmy.nz
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    149 months ago

    mobile game publishers

    Meh. Call me when they start streaming PC and Console games, and I may be interested. I don’t see the point of streaming mobile games, when there aren’t any decent AAA games that isn’t full of mtx/gacha crap.

    • ijeffOPM
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      69 months ago

      I’m also scratching my head on this. Maybe they have plans for high quality mobile games like RE: Village arriving on iOS? I can’t see much reason to stream what we currently have.