This is a dropped spell from a recent Paizo twitch stream. Thought the community here might want to see and comment if they haven’t already.

  • nyashes@pawb.social
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    1 year ago

    Looking at the success effect (without persistent damage) it feels like an overpriced fireball at 5th level. You’d want roughly 5d6 worth of blast on success, not 3d6, I don’t know how relevant/powerful spirit damage will be though, not like the divine list is know for it’s good blast so it might see play regardless due to that

    • shadedmagus@lemmy.worldOP
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      1 year ago

      I’m guessing the damage is lower due to the persistent damage and the fact that spirit damage can take effect if the target has fire resistance/immunity.

  • GolGolarion@pathfinder.social
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    1 year ago

    I’m a fan of this rework of flamestrike. AoE Holy Fire or Holy Spirit damage with a DoT can proc quite a few weaknesses and ignore a common resistance when it shows up. Seems reliable, and heightens pretty well, asuuming your GM doesn’t roll well on those persistent checks often.

  • LiquorFan@pathfinder.social
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    1 year ago

    “Spirit damage” would be the substitute for positive damage, maybe? I don’t remember that being a damage type.

    • shadedmagus@lemmy.worldOP
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      1 year ago

      Spirit damage is a new damage type that replaces the law/chaos alignment damage. There was also a leaked sidebar from Rage of Elements which has the following:

      Vitality and void replace positive and negative traits and damage.

      I presume this is due to positive/negative being OGL terms.