Owl [he/him]

Contents: 1 live owl. Do not eat.

  • 189 Posts
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Joined 6 years ago
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Cake day: July 26th, 2020

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  • Consider making the continent shaped like a dragon or something. Then nobody will complain about the realism.

    If you want the realistic approach in a hurry, draw 3-5 random curves for mountain ranges. Imagine the range is taller in some part, and lower on another, and remember that a mountain range can become a string of islands if it gets low enough. Fill in some larger between-mountain pockets with flatter land (smooth coast) and some of the outsides with smaller flat areas and scrungly coasts. Draw some rivers - they go downhill and merge as they go until they reach the coast, and there’s a lot of merged rivers in those between-mountain pockets. Pick a prevailing wind direction. From the edge of the map, imagine the wind picking up water as it goes over the ocean, dropping it off as it goes across the land, and dropping lots off as it goes over mountains. The wettest areas are forests, the medium areas are grass lands, the dry areas are desert. If your continent is really big, you can pick another random direction to bring water in from, so it’s not all desert. Remember that deserts are mostly not the sand kind, and could look like the Eurasian steppe or the American Badlands.

    Mountains are usually political borders. If there’s a river near a border, it’ll be the border. But larger rivers are just as likely to be the center of a polity as they are to be a border.







  • Free software also tends to last a lot longer than proprietary software* and that means you get an absurd cross section of every goofy naming trend in the last several decades. So you’ve got your abbreviations with your acronyms with your hacker cultures with your overconfidently naming it the most generic thing possibles with your unrelated nouns with your nonsense toy names.

    *Well, most projects die immediately, same as with proprietary. But at the long tail there are 40 year old programs still kicking







  • centralised server multiplayer games and those aren’t cheap

    Ah but that means they take up your whole game budget, so why waste time finding out about other games that you won’t be able to afford?

    (I mean yeah you can buy 10 copies of Cinco Paus for that price. I know these games suck shit and are a waste of money. You know these games suck shit and are a waste of money. But I understand how someone can fall into this trap.)





  • If you only buy one game a year, you don’t have a reason to keep up with game recommending media, so you won’t run into everyone saying Silksong is better, just whatever game gets its advertising blasted into the general non-gaming media with the largest marketing budget.

    (Also I think there’s something good about releasing a game every year! If you play a game at 12 years old and the next game in the franchise takes 8 years, you’re not anticipating the next release, you’re in college.)