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Joined 3 years ago
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Cake day: June 10th, 2023

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  • I purposefully keep my spaces open because I like the feeling. I like not having every inch of my house not need something in it.

    I like to think of it like goldfish. A goldfish will grow to be the size of the tank you put it in, and that’s good for a goldfish, but I don’t want to be a goldfish - I don’t need to jam stuff into every corner of the house just because a corner happens to be kind of empty.



  • So I ran into my first genAI coding junk yesterday when I was on a call with my boss and as a solution to a problem we were talking he said, “hold on let me ask Gemini.”

    I felt my soul die a little bit at that point.

    But the fun part is that Gemini first didn’t provide a good answer.

    And then on the second go it also didn’t provide a good answer.

    And then on the third attempt we decided to table the issue for the moment because prompt coding on a call was taking longer than I think he expected.

    I really disliked that experience.















  • Final Fantasy was the set that got me into Magic because I’m a big FF fan and I have a friend who has been playing for 30 years that convinced me I needed these cards, ha.

    But I like that each of the pre-constructed decks I have (4 FF ones, and now 2 Edge of Eternities) all have two commanders to choose from in the decks. It’s really nice to play with a different one to get a bit of a different flavor to the deck. And with 100 cards, it takes a few matches to really see all the cards come out. It’s great.

    I’ve mostly played just 2 player games, but have also played a few 3 player games. It’s been enjoyable each time.


  • Commander is a game variant where you have one card act as your “commander” for that round, and decks of 100 cards are generally built a little around what the commander can do.

    The commander sits off on its own, not in your library, and it can be cast during a main phase when you have the mana for it. The more unique thing is that if your commander gets destroyed, it goes back to its little commander spot instead of the graveyard, and you can cast it again for its cost (+2 extra mana for each time it has died).

    Also, if your commander does 21 points of damage to your opponent, the game ends right then (each player starts with 40 health).

    It’s a pretty fun variant, honestly. I’m still really new to Magic, but I’ve enjoyed Commander the best so far.

    https://magic.wizards.com/en/formats/commander