• @beefcat@beehaw.org
    link
    fedilink
    English
    161 year ago

    I don’t buy this. TES Online and actual TES games are so fundamentally different that they do not have the same audience. There are probably millions of people who will buy TES6 but have no interest in playing an MMORPG.

    • @Gork@beehaw.org
      link
      fedilink
      English
      31 year ago

      ESO’s story arcs, despite being within an MMORPG, can be played single player if one is feeling particularly antisocial. There’s a ton of story quests since the game has been out for a decade now that you could probably fit the entirety (content hours wise) of the Morrowind/Oblivion/Skyrim quest lines into it. Probably why the game is like 100 GB lol.

      Of course, as an MMO, the storyline is constrained a bit (your choices functionally don’t really matter too much) since the game world can’t change drastically, so you won’t have an Imperial/Stormcloak type showdown that forever altered the landscape.

      Still, ESO scratches the Morrowind itch, especially their latest Necrom expansion.

      There’s also Tamriel Rebuilt (Morrowind mod) that also has Necrom, but I haven’t had a chance to check what they’ve done recently. (Last time I installed it, Firewatch was the farthest east they’ve gone but that was a long time ago).

      • @beefcat@beehaw.org
        link
        fedilink
        English
        11 year ago

        Lots of MMOs work that way. I’m not talking about the fact that the game is multiplayer, I’m talking about the fact that the core gameplay does not offer the same unique experience currently only found in single player Bethesda games like Skyrim or Fallout 4.

    • @buckles@lemmy.world
      link
      fedilink
      English
      11 year ago

      That’s me! I used to play Guild Wars 2 for a while, but haven’t touched an MMORPG in years. Me and my wife like to play single player games together, currently really late to subnautica.