• Basilisk
        link
        fedilink
        91 year ago

        I own it. It’s fun to play with but ultimately suffers from the same problem that almost every tool in this style does. The resources you get to use are limited to the ones that they’ve thought to include. If you want to make a jail, that’s fine, you can make it work. A tavern? Easy. An ancient Greek temple? Eh, you can get there with a bit of imagination. A bathroom? Sorry, bud, you’re on your own.

        I’ve traditionally used Dungeon Painter Studio for my maps, and while it has similar limitations, it has the benefit of being able to import other art, and you get a whole dimension to hide your crimes in. That vaguely bookshelf- looking rectangular thing on the map? It’s an armory cabinet in the barracks. Now in the bathroom it’s a medicine cabinet. In the bedroom? A wardrobe. You can’t see what’s in it, can’t see how tall it is or how high it’s mounted on the wall, so you get to fill in the details with my description. 3d limits your ability to do that because everything looks like what it is. So if you don’t have a model of what you’re looking for, it’s more obvious when you’re making do.

        • 🔍🦘🛎
          link
          fedilink
          31 year ago

          Yup. Until there are some powerful AI tools, 2D is superior just by virtue of fewer details.

        • @rolaulten@lemmy.world
          link
          fedilink
          41 year ago

          I’m with you. Don’t get me wrong, I have a tv and use arkenforge for maps. But 2d is enough of a time sink (epically when the map is only one part of the whole session)…