Available on Linux and Windows (and developed on Linux!)

It was honestly so fun to develop using this engine, it’s so lean compared to something like Unity

  • TheLongPriceOP
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    4 months ago

    The feedback is very appreciated! I’m collecting a list of things for future patches.

    For the difficulty, I definitely skewed towards more difficult because it’s an arcade style game. There’s always a base of 6 mice per wave, but each power up you purchase adds a mouse to the next wave. The idea is that you can either be really good at bouncing, or you make good use of power ups to be able to reach $70. If you can earn enough to get one power up in a wave, try using that to help start snowballing to higher moneys in subsequent waves