Microsoft announced updates to the DirectX API that would pave the way for neural rendering. Neural rendering is a concept where portions of a frame in real-time 3D graphics are drawn using a generative AI model that works in tandem with classic raster 3D graphics pipeline, along with other advancem...
For anyone who doesn’t want to read the article, I’ll just hallucinate something since you never read it and can’t prove me wrong: this announcement is saying that Direct X will support AI tensor chipsets in newer upcoming graphics cards to make up assets on-the-fly, such as textures and even entire models and characters, that the developers never payed an artist to create, in certain areas game developers dictate with an LLM prompt.
I read the article and with all those buzzwords I‘m still not convinced you hallucinated that summary.