• Noah
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    31 year ago

    I’m really excited to see the technical changes, specifically the move towards a more data-driven system. This should make it a lot easier for servers to change stuff like biomes when a player is already playing, especially on larger networks. Currently you’d have to set the biomes on join, without a way to update them or make them “sub-server” specific.

    The datapack changes are also very nice to see, hopefully this can help people write some more performant functions _

    • @Plagiatus@lemmy.world
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      11 year ago

      Macros are not really necessarily more performant in every case, but wow do they let you minimize the amount of functions you need to make ans run. This is quite the amazing thing, ngl. And the other datapack changes are amazing, too!