I’m creating a board game that has custom 3d pieces. I’d like to test out my print before I send it to the game manufacturer and also want to make demo sets. They need a huge tooling fee before they’ll do samples. There are app. 10 designs and no bigger than 45mm.

I’m not sure as to whether I should buy a starter printer or would the learning curve be so big that I should just have a POD company do it. I know blender really well but have never printed anything from a file. I was going to make the file from blender for the company too. Any thoughts? I think my SO and I would use it for other things, probably, maybe, if it’s not so complicated that I give up on it.

Thanks for any advice on this, I don’t know what direction to point on this and I have a ton of work to do already.

Edit: You guys are awesome. I went from totally lost to ordering the Neptune 3 Pro and it should be here next week. Thanks for everything and I hope it goes pretty smoothly, I’ll keep you posted. Thanks again.

  • @Khotetsu@lib.lgbt
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    211 months ago

    I think they mean that because of the unique process that 3d printers use to create something, stuff that can be made easily on a 3d printer can’t be replicated through other manufacturing techniques, and vice versa. For example, I designed an earring that is 1 solid object, but made up of 3 separate moving pieces; like links of a chain that have no split in them. This would be an impossible task for any other kind of manufacturing process. It would be like making acar engine all at once, rather than having to make the individual parts and then assemble them afterward. You can have gaps and cavities in a print that you could never have in a cast or injection molded piece. But this method means that you also have to worry about things that you wouldn’t using more traditional manufacturing techniques.