@thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml • 1 year agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square244fedilinkarrow-up1618file-textcross-posted to: gaming@beehaw.orggames@lemmit.online
arrow-up1618external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.com@thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml • 1 year agomessage-square244fedilinkfile-textcross-posted to: gaming@beehaw.orggames@lemmit.online
minus-square@ImplyingImplications@lemmy.calinkfedilink129•1 year agoMost of the planets are dull on purpose because my graphics card catches fire if there’s too much excitement on screen. Thanks for looking out for me, Todd!
minus-square@RickyRigatoni@lemmy.mllinkfedilink6•1 year agoDidn’t know anyone was still using Fermis.
Most of the planets are dull on purpose because my graphics card catches fire if there’s too much excitement on screen. Thanks for looking out for me, Todd!
Didn’t know anyone was still using Fermis.