@thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml • 1 year agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square244fedilinkarrow-up1618file-textcross-posted to: gaming@beehaw.orggames@lemmit.online
arrow-up1618external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.com@thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml • 1 year agomessage-square244fedilinkfile-textcross-posted to: gaming@beehaw.orggames@lemmit.online
minus-squareSatansMaggotyCumFartlinkfedilink4•1 year agoI knew one of the planet designers. His favourite part was coastlines. He was particularly fond of some fjords he made on the coast of Norway, I think he won an award for them.
I knew one of the planet designers. His favourite part was coastlines.
He was particularly fond of some fjords he made on the coast of Norway, I think he won an award for them.
Slartibartfast?
Gesundheit.