According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

  • @Red_October@lemmy.world
    link
    fedilink
    English
    2610 months ago

    It really would have. Considering that my loading screens are scarcely longer than those sequences anyway it could have, should have been nearly seamless.

    • @avater@lemmy.world
      link
      fedilink
      English
      810 months ago

      are you on pc? Normally my loading screens last about 2-3 seconds, which is really short and a reason that I dont mind them that much

      • @Jakeroxs@sh.itjust.works
        cake
        link
        fedilink
        English
        1210 months ago

        I think that’s what he means, he could load faster if the animation didn’t exist and instead of using the time for the animation to load, you get the animation then a loading screen.