Picture taken from their Twitter

  • @terny@lemmy.ml
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    410 months ago

    I don’t know how you could change the engine without rewriting the entire thing basically from scratch.

    • @mee@programming.dev
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      10 months ago

      It really depends on how modular their codebase is. The Doom 1/2 modern ports they did in 2019 use Unity. But it’s actually still the original Doom underneath and just using Unity for input and output to make porting easier