@TheLongPrice to Game Development@programming.dev • 1 year agoOn Evaluating Godot. by Casey Yano (Megacrit, Slay the Spire)caseyyano.medium.comexternal-linkmessage-square2arrow-up17
arrow-up17external-linkOn Evaluating Godot. by Casey Yano (Megacrit, Slay the Spire)caseyyano.medium.com@TheLongPrice to Game Development@programming.dev • 1 year agomessage-square2
minus-square@thepaperpilot@beehaw.orglinkfedilink3•1 year agoThat’s a pretty glowing review! Particularly liked the part about tscn format being git compatible. Easily one of my biggest frustrations with unity was merging scenes
minus-square@TheLongPriceOPlink1•1 year agoI’ve had a good time with tscn in git as well (on a solo project to be fair)
That’s a pretty glowing review! Particularly liked the part about tscn format being git compatible. Easily one of my biggest frustrations with unity was merging scenes
I’ve had a good time with tscn in git as well (on a solo project to be fair)