• @Dasnap@lemmy.world
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    8 months ago

    Wouldn’t ARM cause a lot of compatibility issues? I’d imagine we’d need to stick to small form factor x64 for now.

    • bitwolf
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      68 months ago

      It mostly works but you do get a small performance hit. Comparable to to the proton -> dx conversion.

      That said, games tend to hit the GPU much more than the CPU

    • ggppjj
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      18 months ago

      I run windows on ARM, no issues using x86-64 apps.

      • @gsfraley@lemmy.world
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        168 months ago

        That gets wildly different with how taxing games are and how much they specifically take advantage of x86_64 instructions sets. Even decade old games would barely squeak by, if they don’t break entirely.