Digital Bros joins the chorus of game companies putting people out of work in the name of “operational efficiency.”

    • Catpurrple
      link
      fedilink
      English
      488 months ago

      Cheaper development budgets, no room for QA, rushed out the door; still sold for 70 bucks.

      • @Wes_Dev@lemmy.ml
        link
        fedilink
        English
        4
        edit-2
        8 months ago

        I feel old. Remember when a brand new, highly anticipated, AAA game was like $40?

        Not they are $70, plus $20-40 for preorder deluxe directors cut extra content bonus versions. Plus $10-30 for “season passes”. Plus online subscription services for the game itself, the online service the game runs on, or both. Oh, and don’t forget ad placement in the game. A giant billboard for house insurance in every cutscene. Drink your monster energy to refill your sprint meter…

        That doesn’t include greedy mobile games that require vast amounts of money to remove artificial restriction, such as daily energy meters to act. Or cosmetic DLC that costs half the price of the game itself.

        And don’t even get me start on the constant tracking, spying, or actual malware some publishers implement in their games.

        • PopShark
          link
          fedilink
          English
          28 months ago

          Who needs QA when all the code and resources are just reused MW2

    • Dojan
      link
      fedilink
      English
      18 months ago

      Nah, I don’t want to pay less for AAA games. I don’t pay for them at all. They’re all mass-produced garbage.