nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 年前The Day Before Has Already Lost 80% of Its Players in the First 3 Days on Steamwww.githyp.comexternal-linkmessage-square5fedilinkarrow-up135cross-posted to: pcgaming@lemmy.cagames@lemmit.online
arrow-up135external-linkThe Day Before Has Already Lost 80% of Its Players in the First 3 Days on Steamwww.githyp.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 年前message-square5fedilinkcross-posted to: pcgaming@lemmy.cagames@lemmit.online
minus-squareCmdrShepardlinkfedilinkEnglisharrow-up4·3 年前How can you measure this off 3 days of activity? Do they assume people sit and play video games 24/7?
minus-squareKainsley@lemmy.worldlinkfedilinkEnglisharrow-up5·3 年前It’s not exactly scientifically accurate and the headline is clickbaity, buuuut, they’ll be comparing daily peaks. usually the peaks decrease slowly over time but this was pretty dramatic.
minus-squarejws_shadotak@sh.itjust.workslinkfedilinkEnglisharrow-up3·edit-23 年前Also the weekend is over I know the game is trash but this reporting is bad
How can you measure this off 3 days of activity? Do they assume people sit and play video games 24/7?
It’s not exactly scientifically accurate and the headline is clickbaity, buuuut, they’ll be comparing daily peaks. usually the peaks decrease slowly over time but this was pretty dramatic.
Also the weekend is over
I know the game is trash but this reporting is bad