• Rustmilian
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    11 months ago

    Tim Sweeney is a fuckin retard.
    All it takes is one click in the EAC SDK to support Valve’s Proton. (⁠┛⁠◉⁠Д⁠◉⁠)⁠┛⁠彡⁠┻⁠━⁠┻

    • @Stovetop@lemmy.world
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      6211 months ago

      Tim Sweeney is a fuckin retard.

      Can we please not belittle the mentally disadvantaged by comparing them to Tim Sweeny?

    • @pHr34kY@lemmy.world
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      2411 months ago

      At this point, they’ve invested more in not supporting Linux. This is after Linux decided to support Fortnite instead.

    • Chewy
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      411 months ago

      Fortnite uses both EAC and BattleEye, so it really isn’t that easy to integrate with their custom solution. Also, they have to test it to make sure no bugs are introduced. Afterall, it’s a multi-billion USD game.

      But as we know, they really don’t care, so even if it was only a day of development time, they wouldn’t do it.

      • Rustmilian
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        11 months ago

        BattlEye also supports Valve Proton. ◉⁠_◉
        That’s as easy as messaging BattlEye to enable it.

        • Chewy
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          311 months ago

          I don’t know enough about integrating multiple invasive anti-cheats in a single game, but it’s quite likely they have some custom glue.

          The more important part is testing. No one wants to enable something without testing and they don’t care to do any work.

          • im sorry i broke the code
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            11 months ago

            This is a poor excuse, they actively don’t support Linux: rocket league had a Linux version, which was dropped and now Linux players can’t play it

            • Russ
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              211 months ago

              Just as a heads up, while they did drop the Linux client, unless it’s been changed very recently you can just use the Windows version through Proton/WINE and play that way.

              Which isn’t an excuse for what they’ve done, I only mention it in case you or someone else didn’t already know.

          • Rustmilian
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            11 months ago

            I highly doubt they’ll find any bugs even if they did test it. Even if there were bugs, most likely Valve + the community would be the one’s patching it.

            Epic doesn’t want to try because they have a stick very deep up their ass.