Personally I am loving the format of the current switch games, and Nintendo has signaled that they intend to keep making games in this style though not necessarily a sequel.
I would love first and foremost for the story telling to be brought back to the standards of Ocarina of Time, Wind Waker, and Twilight Princess.
Also, to me the best thing in the 3D games has always been the pacing, you have your first initial quest, that leads to Link powering up in a few different ways. Then Link is set on a second quest, becoming more powerful again. Then a twist of some sort, though that’s optional. Then finally the climactic battle with the big bad. I would also like to see more of an after story, though it is traditional for that to not be a thing at this point.
As for settings, I would LOVE to see a game set after spirit tracks in New Hyrule in the midst of an industrial revolution, mixed with magic.
How about you, what are your wishlist items for the next/future Zelda games?
Open world games are awesome, they are like the epitome of emergent behavior, and the simulation aspects are wild!
Yet, I love games that are crafted around a well written narratives. I prefer a cohesive story with good pacing, which the Legend of Zelda series did so well.
I don’t mind spending hundreds of hours playing a game, but I also don’t like wasting time exploring every nook and cranny looking for secrets to “complete” a game.
I don’t know. I like games with a beginning, middle, and ending. I rather sink literal days of playtime in an RPG with the illusion of choice than run around aimlessly in an open world game.
I want a Zelda game set in an a futuristic setting, something like a cyberpunk or space age aesthetic. I am tired of the medieval high fantasy aesthetic. No more ancient advanced technology. I want contemporary advanced technology!
Man people have been drooling over a future setting for decades. While it could be awesome, I don’t personally have a vision about how all that superior tech would mesh well with the goddess powers, triforce, etc. Like, if we go too far Ganon would just shoot link and it’s game over.
Well, that has always been the case with any weapon. Magic will still be more powerful than a bullet.
I guess it is more about aesthetics than logic for me. The technology would dictate the kind weapons (laser pistols, light sword, remote, controlled bombs), navigation (motorcycle, hovercraft, jetpack), puzzles, (hacking, pushing boxes will never go out of style).
Enemies can still be monsters, they don’t need to be robots.
Magic does not suddenly evaporate with the development of technology. They can be separate abilities, or integrate mana style into objects.
As far as Ganon goes, whatever. If the Star Fox team can fuck up a giant ape with an arwing, link can handle a big ass hog with a gun.
I suppose you make some good points. It would take someone far more creative than I to meld that fantasy and scifi aesthetic, while still maintaining THE Zelda feel we all love
They would need to be more creative than me too!
It could be framed in a time where magic is largely forgotten.
Zelda and Link are frozen in time due to some great cataclysmic event in the past that left Hyrule in ruin, and thousands of years have passed, where the remaining people built over the remnants of the past and have entered into the industrial revolution, with dark and intricate, smoggy towns.
Zelda and Link they to make sense of this world, that ridicules their speech, their clothes, their mannerisms, but is shocked by their physical and magical prowess.
Zelda’s magic is weak at this point, but it’s enough to inspire hope in the bleak factory workers of the future.
Link uses his old gear combined with new gadgetry to navigate the steel jungle of the era, and find clues to the source of great cataclysm that happened all those aeons ago.