This is purely hypothetical, just for fun. In this scenario, you don’t get to know who the GM is in advance, but they do have to run it as written. The players can leave whenever they like, but the GM has to stay until either all players leave or the players beat the dungeon.

  • @Andonome@lemmy.world
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    41 year ago

    Upon stepping into the room, the players are ambushed (see the core rules for ambushes) by a drow mage (see the Monstrous Manual for more on the drow) riding a Grizwoz (see Appendix B: New monsters). The drow is level 7 (the GM should prepare a spell-list before the adventure starts).