What is everyone’s take on 10th so far? Personally, I think after 9th they really needed a hard reset. The games feel a lot smoother and there isn’t as much searching for rules. The universal rules really seemed to have helped.
What is everyone’s take on 10th so far? Personally, I think after 9th they really needed a hard reset. The games feel a lot smoother and there isn’t as much searching for rules. The universal rules really seemed to have helped.
Yet to play a game. A bit disappointed from listbuilding aspect because of set unit costs. This almost always forces you to take specific loadouts on units instead of balancing between cost and effectiveness/purpose.
It also sets a bad precedent. For instance the indirect fire points hike. Since all weapon choices are the same points cost, some units get a points hike because they CAN select an indirect fire weapon even if they dont. Guard ordinance battery for example.