Hi all,

I’ve decided to start a GameDev community as I didn’t see any on this instance or others.

What’s your relation with game development?

I’ll start; I’m a hobby game developer at most, mainly having experience with MonoGame (based on XNA) but I switched to C# + SDL2 (using SDL2-CS). Currently writing my own semi-engineless game (I don’t want to say that I’m building my own engine, but I do have some reusability for my own sake) while figuring out SDL2 and always looking for best practices.

I tried Unity, GoDot, Unreal Engine and more over the years, but as someone with a background in software development the freedom of the code-first approach always works better for me.

Welcome!

  • @frantufro@lemmy.world
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    1 year ago

    Hi! I’m the studio director at Hidden People Club web. I created cuentitos, an open source narrative engine with probability at its core.

    I’ve been working in games for 11 years already so I’ve done plenty of things, but mostly programming and leading teams.

    Right now all the games I work on are written in Rust using Bevy.