• @CryptidBestiary@lemmy.world
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    1083 months ago

    Isn’t friendly fire one of the main selling points of the game? The satire of negligence and disregard for the lives of their forces from higher ups is/should be one of the themes of the game, imo

    • JJROKCZ
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      213 months ago

      Most people are very bad at media literacy

    • @Maalus@lemmy.world
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      103 months ago

      The game is made by the people who made Magica. Helldivers 1 was also full of friendly fire. Of course they stick to what works. Being careful around teammates is 50% of the gameplay, with the other 50% being what happens when someone throws a jellied gatling on a flat terrain when you are surrounded.

      • @TheOakTree@lemm.ee
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        23 months ago

        I played some Magicka with my partner and they really enjoyed it, which is awesome because I remember cherishing that game when it was new.

        Somehow, it’s piqued their interest in Helldivers, which is a weird but welcome progression in my books.

        • @Maalus@lemmy.world
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          23 months ago

          Well, the difficulty of the game is a huge barrier to some people. Magicka was made with friendly fire / fucking around in mind, Helldivers is for 100% cooperation and “tryharding” with occasional moments of silliness

          • @TheOakTree@lemm.ee
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            13 months ago

            The difficulty curve in Magicka is real too, especially for those who are not employing cheese tactics.

            Steam/lightning shield + Rainstorm + Thunderbolt carried us pretty hard.

    • @A_Union_of_Kobolds@lemmy.world
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      33 months ago

      That’s why I was so surprised when I got kicked last night after a single FF incident 25+ minutes into a mission

      I was finishing calling in something that ended with ➡️, which happens to also be the grenade button, which is what I unintentionally threw at the dude’s feet. He dies and I go back to orbit like that lol

    • @ours@lemmy.world
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      13 months ago

      No FF would mean we could just drop stratagems on ourselves with no consequence. It would kill the game.