• MeanEYE
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    110 months ago

    Compression is a thing. But software developers offload their laziness on their users.

    • @Rakonat@lemmy.world
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      110 months ago

      Compression, rendering and other algorithms that use the processing power of the console rather than then entire ssd storage. This 161gb is so incredibly lazy

      • MeanEYE
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        010 months ago

        It would mean slower loading perhaps but there’s a balance to be struck there. Besides, game being fun has nothing to do with game being high fidelity or huge hard disk space.

        • @stevehobbes@lemm.ee
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          010 months ago

          Not just slower loading. Less available performance in game.

          Every time it needs to load a texture it’s uncompressing it on the fly…. That’s going to take away from CPU and RAM (both the compressed and uncompressed versions will be in RAM).

          • MeanEYE
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            110 months ago

            It’s not going to be less performance in the game. Once uploaded to GPU texture is ready to be used. Just the loading part would be slower.