LazaroFilm@lemmy.world to RetroGaming@lemmy.worldEnglish · edit-210 months agoPlaying GameCube classics, but in 4K on a Mac with PlayStation controllers, just as Nintendo intended.lemmy.worldimagemessage-square84fedilinkarrow-up1677file-text
arrow-up1677imagePlaying GameCube classics, but in 4K on a Mac with PlayStation controllers, just as Nintendo intended.lemmy.worldLazaroFilm@lemmy.world to RetroGaming@lemmy.worldEnglish · edit-210 months agomessage-square84fedilinkfile-text
minus-squaremodel_tar_gz@lemmy.worldlinkfedilinkEnglisharrow-up26·10 months agoMost emulators have video rendering filters for this kind of concern; they have for a long time. SNES9X from more than a decade ago already implemented.
minus-squareLazaroFilm@lemmy.worldOPlinkfedilinkEnglisharrow-up21·10 months agoThis is GameCube on Dolphin which re renders the whole game is 4K. No pixels visible.
minus-squareColeSloth@discuss.tchncs.delinkfedilinkEnglisharrow-up2·10 months agoYour MacBook display isn’t 4k, buddy.
minus-squarevic_rattlehead@lemmy.worldlinkfedilinkEnglisharrow-up12·10 months agoAspect ratio is off (3024x1964 MBP vs 3840x2160 UHD) but it’s not exactly a low resolution display.
minus-squareDdCno1@kbin.sociallinkfedilinkarrow-up3·10 months ago SNES9X from more than a decade ago This emulator came out 26 years ago and IIRC, it had filters by the very early 2000s at the latest.
minus-squareaccideath@lemmy.worldlinkfedilinkEnglisharrow-up3·10 months agoThat is indeed more than a decade ago
Most emulators have video rendering filters for this kind of concern; they have for a long time. SNES9X from more than a decade ago already implemented.
This is GameCube on Dolphin which re renders the whole game is 4K. No pixels visible.
Your MacBook display isn’t 4k, buddy.
Aspect ratio is off (3024x1964 MBP vs 3840x2160 UHD) but it’s not exactly a low resolution display.
This emulator came out 26 years ago and IIRC, it had filters by the very early 2000s at the latest.
That is indeed more than a decade ago