• paraphrand@lemmy.world
    link
    fedilink
    English
    arrow-up
    7
    ·
    10 months ago

    What specifically is better? These are just clients for the Streaming that Steam provides, right? They don’t actually swap out the “server” side, right?

    • cttttt@lemmy.world
      link
      fedilink
      arrow-up
      14
      ·
      10 months ago

      They’re completely different implementations of systems that steam video/audio/inputs.

      Valve’s is pretty buggy but has deep integration with Steam and allow NAT traversal, while Sunshine/Moonlight are way more reliable, have features that reduce latency but are pretty barebones as far as features: they just do streaming with no tight integration with what’s being streamed.

      And Sunshine is a reverse engineered version of Nvidia’s game stream server, since Nvidia sunset Gamestream a few months ago.

      • mnemonicmonkeys@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        2
        ·
        edit-2
        10 months ago

        Since Sunshine & Moonlight are open source, I wonder if Valve has considered integrating them. Based on their track record, Valve would likely submit improvements upstream too

    • BakedCatboy@lemmy.ml
      link
      fedilink
      English
      arrow-up
      4
      ·
      10 months ago

      Moonlight is Nvidia game stream so it’ll be using the Nvidia server or sunshine which implements the Nvidia game stream protocol for AMD/Intel/Nvidia server hardware.