I came across a really clever idea today for minimizing warping on a large flat surface. The modeller made the first two layers into a series of bridges, which seems to let the plastic shrink and stretch a bit, also preventing some possible blobbing.
At least I assume that’s what’s going on here. I’ve never seen it before, but it printed great without curling or warping.

I’ve also picked up some looser ideas. Things like:

  • Adding a 0.02 tolerance to interlocking part will help parts fit together. Adding small chamfers to edges will also help
  • 3 shells helps give a nice, smooth surface
  • Orienting parts on the bed so that layers are perpendicular to stress can prevents layers from delaminating in functional parts
  • Orienting parts such that fine details are vertical will help things look prettier
  • Add slight chamfers on the underside of overhangs can help minimize or even eliminate the need for supports
  • Create inset holes with this method to eliminate the need for supports. This also works with other shapes

What other modelling tricks have you seen?

  • empireOfLove
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    1 year ago

    When modelling, keeping all features of size larger than 3x your nozzle size, and adding fillets of 1-1.5x nozzle size to all sharp corners, really helps the slicer create clean edges. Modelling carelessly and letting features chamfer/fillet down to zero thickness geometry doesn’t always translate to the slicer well.

    Warpage/peeling from the bed is usually an adhesive, temp setting, or environment problem more than anything.