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The Picard Maneuver@lemmy.world to Comic Strips@lemmy.world · 1 year ago

Speed run [Last Place Comics]

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Speed run [Last Place Comics]

lemmy.world

The Picard Maneuver@lemmy.world to Comic Strips@lemmy.world · 1 year ago
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https://lastplacecomics.com/

  • Captain Janeway@lemmy.world
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    1 year ago

    Super Mario 64 has some weird ones like that. I think you slam yourself into a corner walking backwards or something and that gives you super speed to skip through some levels. There is this whole “quantum Mario” stuff in the game.

    • atocci@kbin.social
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      1 year ago

      It’s hardly a speed run at 13 hours and 50 minutes, but Watch for Rolling Rocks in 0.5 A presses is an absolute classic.

      • bort@sopuli.xyz
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        1 year ago

        if you don’t have the time for the entire video, here is a sub 1 minute summary: https://www.youtube.com/watch?v=2ex_DEhq6C8

        • brbposting@sh.itjust.works
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          1 year ago

          Yes it was exactly like that 🪅

      • brbposting@sh.itjust.works
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        1 year ago

        Gold

    • ArxCyberwolf@lemmy.ca
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      1 year ago

      What you’re describing is the Backwards Long Jump. Due to developer oversight, Mario doesn’t have a maximum speed going in reverse. Mario can long jump repeatedly in reverse against stairs and similar collision, causing him to build up a ridiculous amount of speed until he’s going so fast that he bypasses the wall collision. He’s on one side of the wall on one frame, and on the other side by the next. Since the game only checks his collision every 4 frames, he goes right through.

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