I found this tier 3 Sai pair as a +2 (5-14 damage). But since T3 Sai +0 do 3-10 damage, I expected the +2 to do 5-18 (since normally weapon upgrades add 1-(T+1).

The 1/2-normal upgrade pattern continued over time too, so now at +4 it does only 7-18 (not 7-26).

…Is this weapon “penalized” to make up for the first finding it as better-than-normal +2?

((I’m trying to resist the urge to go digging in source code & take away the fun/mystery))

  • GWLexx@lemmy.world
    cake
    link
    fedilink
    English
    arrow-up
    4
    ·
    7 months ago

    You’re thinking of Swiftness, which requires 2 or more steps from an enemy to work. Haste from Ring or Potion is unconditional. Then last option is Flow if you stand in water, also unaffected by nearby enemies.

    • ddd404@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      2
      ·
      7 months ago

      Ah. Thanks for the clarification. Looks like I need to read more carefully: I’d been assuming all the speed/haste things behaved similarly. Ooops