• scholar@lemmy.world
    link
    fedilink
    English
    arrow-up
    31
    ·
    7 months ago

    I think he was refering to the show being set after new vegas and having to continue on from a game which had different possible endings

    • The Snark Urge@lemmy.world
      link
      fedilink
      English
      arrow-up
      20
      ·
      7 months ago

      I know, and I’ll allow that I’m not being very tidy in my rhetoric but the point stands that if you’re writing a FO:NV show, you could easily pick the game ending that suits whichever story you’re trying to tell with the show.

      I was trying to connect that dot (my response to his quote) to my other grievances with how the Bethesda house style deemphasizes textual storytelling in favour of commercially safe gameplay loops and more environmental storytelling that, even when well done, isn’t very meaningful on its own.

    • grrgyle@slrpnk.net
      link
      fedilink
      English
      arrow-up
      11
      ·
      7 months ago

      I feel like the fallout fans who geek out over continuity can be safely disregarded. The entire franchise is built on the joy of jank, from to to bottom