Deadlock. Next Valve game. Previously known as Neon Prime, Citadel. Competitive third person hero-based shooter. 6 vs 6 battling on huge map with 4 lanes. Usable abilities and items. Tower defense mechanics. Fantasy setting mixed with steampunk. Magicians, weird creatures and robots. Fast travel using floating rails, similar to Bioshock Infinite.

Basically, fast-paced interesting ADHD gameplay. Combination of Dota 2, Team Fortress 2, Overwatch, Valorant, Smite, Orcs Must Die.

Hero design pretty much inspired by Dota universe. Main map references modern steampunk European city (little bit like Half-Life). Initially game had sci-fi elements inspired by Half-Life and Portal, but after bad feedback dev team decided to focus on fantasy.

  • 𝒎𝒂𝒏𝒊𝒆𝒍@sopuli.xyz
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    6 months ago

    You lost me at “competitive (…) shooter”, I mean it sounds nice but I hate those trend games, like zombie games were all the rage a few years ago, then online survival games with base building, now fast paced competitive shooters are THE shit, on a side note sounds like yet another mtx money making machine

    • glimse@lemmy.world
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      6 months ago

      Trend?? Competitive shooters have been around forever and never went away. What are you talking about

      • 𝒎𝒂𝒏𝒊𝒆𝒍@sopuli.xyz
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        6 months ago

        well yeah, but I’ve meant those hero/ability based ones, like Overwatch, Paladins or Valorant, not CS or R6 like ones, but yeah, you can argue TF2 is class/ability based

        • glimse@lemmy.world
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          6 months ago

          So that’s just a couple of games over the past decade.

          And TF2 is definitely a class-based team shooter. So was Team Fortress Classic.

        • glimse@lemmy.world
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          6 months ago

          What I’m saying is that zombie games, open world, and battle royals were big trends but class-based shooters have always been around. The uptick in titles after overwatch’s success happened for sure, but they were still too few and far between to really be a trend