Ratchet & Clank: Rift Apart is the latest PlayStation game ported to PC. While it got attention thanks to the use of DirectStorage 1.2, its launch numbers are quite unimpressive compared to SIE’s other first-party titles on Steam.
Sony keeps making the same mistakes:
- Full price for an old game
- Little to no marketing
- Crap ports making people wary
- Releasing a sequel when the original is not on PC
I think the first one is the biggest problem, I’m not paying full price for a 3 year old game that is heavily discounted on the PS5.
Having played 20ish hours of Rift Apart, this port is pretty good. Still, I understand previous issues make people hesitate
Yep. The last one is my biggest problem. I was fully aware of it, honestly probably willing to pay $50-$60, and heard it’s a decent port, but being that I’m not a PlayStation gamer, I never played the originals, so I’m not ready to play this one. If they had released the Ratchet & Clank remake first, I would have snatched that up.
The little to no marketing is also really hurting them. I didn’t even know until well after it was out that Returnal was even getting a PC release - the first I heard of it was news of its disappointing sales. Same with Ratchet and Clank - first I heard they weren’t sure how they’d port it because of memory demands, then this now about the low number of players. Like. If no one knows it’s coming out (or even has come out until there’s bad press), no one’s gonna buy your game.
For me, it’s 100% your first bullet. It looks like a fun game but no way am I paying $80 Canadian for it.
Fourth one is the biggest offender to me personally. I’m not gonna play one random game out of a series of like 10 games if I can’t play the others.
It’s the same reason gears of war 5 did poorly on PC, the game looks cool but I have no idea what is going on.
Rift Apart is a very good game that is enjoyable without playing the rest of the series. The story is pretty self contained, even though it’s referential.