Any games, module, intersting experiments?
Two games I really really to run right now.
One is Lancer. As much as I love fantasy games, the sci-fi setting looks like a nice change and battlemechs are cool. The character creation and levelling mechanics are interesting and I like the way you can reconfigure your setup so easily.
The other is the fantasy TTRPG I’m writing myself. Its current working title is Saga, and it’s loosely inspired by ideas from D&D, Lancer, Fate, and my own experiments in game design. The aim is something more structured than Fate but more story-focused than D&D where non-combat challenges are given more emphasis and mechanical support.
Homebrew stonepunk setting with GURPS
Duskvol with HERO (don’t care much for FitD, but the setting seemed cool)
AD&D 2nd Edition game in a post-cataclysmic Forgotten Realms, where magic is only done by specialty priests and thus cults are getting increasingly important. Basically a mixture between regular FR, those wu xia movies with lots of hidden sects and the cults of RuneQuest.
Speaking of RuneQuest, now that BRP/ORC is out, I want to use it for something. Torn between a Qin dynasty not-quite-Wu Xia game and MERP-style Middle Earth.
Huh. Tried posting this response before, but Jerbo apparently ate my post.
I frickin love GURPS Ice Age supplement. But never have run it for two reasons:
- After years of consideration I’ve come to the conclusion that I just don’t particularly like GURPS as a system.
- I can never think of stone age scenarios that feel compelling in my mind. Not sure what quality would quite seem satisfying.
But still have some fascination with a dawn of humanity type setting.
@PTR_K Well, of course every group and individual has their own rules preferences. I kinda like GURPS, it fits my mental model quite well.
But my conception of “stonepunk” wouldn’t mean ice age/neolithic in a pure/historical form, as I’m not that fond of Quest for Fire/Clan of the Cave Bear storylines. Mixing in a bit of spirit-based religion or even Sword & Sorcery would be possible, but my conception of “stonepunk” would go quite beyond that. Meso-america mixed with early dynastic egypt and mesopotamia, with some anachronistic tech based on “weird rocks”.
Hot Spring Island its just so interesting.
Worlds without Number, I love the way rules and spells are described using natural language.
I’d like to run my personal Rebellion Against the Gods setting with Cairn system, probably importing the style of races tables with rerolls from Glog. This still needs customizing backgrounds. Maybe I use something like secrets instead.
Man I really want to run a Blades in the Dark Game! Mine would take place a little further in the future when a never ending winter occurs and the plays have to navigate Dosvol as it slow gets enveloped by ice and snow and maybe find a way to stop it ;). It would be heavily inspired by Frostpunk with a massive heat generator in Brightstone and smaller steam cores placed throughout most of the districts.
I am personally keep thinking about The Halls of Arden Vul, seems like an awesome thing to run. But I have to admit it’s a bit intimidating due to size and complexity and I can’t, for the life of me, decide what system to run it with. But it’s been there brewing at the back of my head for almost two years now…
and I can’t, for the life of me, decide what system to run it with.
There’s a youtube channel called 3d6 Down The Line having a blast playing through it right now, and they’re using the Old School Essentials rules.
I know it, I’ve been watching them. But OSE is not quite right for me. So far I think the closer to what I want would be either AD&D2e or Hyperborea.
I would think either of those would work well. I know B/X stuff is generally fairly compatible with AD&D, and afaik AD&D 2e isn’t that different. And Hyperborea seems very cool.
I’ve always loved Shadowrun but I’m afraid of the rules. And I don’t have players.
Try Shadowrun Anarchy; it keeps the same flavor but is more rules-light and less complex.
As for players, try RPGCrossing. I used to play on myth-weavers but they’ve gone the route of abandoning their long-term users and forcing an unwanted site update so I recommend staying away from them now.
I want to run Ultraviolet Grasslands, especially now that 2e is out. I can’t justify dropping $80 for the box set though.
I don’t do pdfs for games more than a few dozen pages.
I’d really love to run Mutant Year Zero. I’ve done a few one-shots, but I want a longer campaign.
Traveller and Fate of the Norns: Ragnarok at the moment,
fantasy age and ninja crusade
SLA Industries 2nd Ed
Mage: the Ascension (with heavy modification to rules and setting)
The games I want to run right now are:
- Forbidden Lands
- Swords of the Serpentine
- Ultraviolet Grasslands
- Delta Green
- Trophy Dark
- Electric Bastionland
I’m currently trying to build a community on lemmy for Forbidden Lands. It’s a bit too ealry for discussions, but you might find some helpful resources there: https://lemm.ee/c/forbiddenlands