• ☆ Yσɠƚԋσʂ ☆@lemmy.ml
    link
    fedilink
    arrow-up
    6
    ·
    3 months ago

    Again, this is a trust based system because you don’t know what the server is actually doing. The fact is that the server does collect enough information to trivially make the connection between phone numbers and the connections on the network. If trust me bro from Moxie is good enough for you, that’s of course your prerogative.

    • notabot@lemm.ee
      link
      fedilink
      arrow-up
      2
      ·
      3 months ago

      You’re correct that if you use the system the way it used to work they can trivially build that connection, but (and I know this is a big assumption) if it does now work the way they say it does, they do not have the information to do that any more as the client doesn’t actually authenticate to the server to send a message. Yes, with some network tracing they could probably still work out that you’re the same client that did login to read messages, and that’s a certainly a concern. I would prefer to see a messaging app that uses cryptographic keys as the only identifiers, and uses different keys for different contact pairs, but given their general architecture it seems they’ve tried to deal with the issue.

      Assuming that you want to use a publicly accessible messaging app, do you have any ideas about how it should be architected? The biggest issue I see is that the client runs on your phone, and unless you’ve compiled it yourself, you can’t know what it’s actually doing.

      • ☆ Yσɠƚԋσʂ ☆@lemmy.ml
        link
        fedilink
        arrow-up
        5
        ·
        3 months ago

        Again, everything you say is based purely on faith. As you acknowledge, the design of the system is such that people operating the server can trivially build out graphs of user connections. All the same arguments people apply to no trusting server side encryption equally apply to metadata.

        Meanwhile, there are plenty of examples of messaging apps that don’t require phone numbers. Matrix, Wire, SimpleX chat, are just a few examples. Being able to build your own client is also important, and there is a concept of reproducible builds which allows people to be reasonably sure that a binary being shipped is compiled from the source that’s published. These are solved problems, and there is no technical reason for Signal to do what it’s doing.

        • notabot@lemm.ee
          link
          fedilink
          arrow-up
          2
          ·
          3 months ago

          I agree that them having users’ phone numbers isn’t ideal. There are other identifiers they could use that would work just as well. However, both the client and server are open source, so you can build, at least the client, yourself. If you can content yourself that it does not leak your ID when sending messages, then you don’t need to trust the server as it does not have the information to build a graph of your contacts. Sealed sender seems to have been announced in 2018, so it’s had time to be tested.

          Don’t get me wrong, the fact they require a phone number at all is a huge concern, and the reason I don’t really use it much, but the concern you initially stated was addressed years ago and you can build the client yourself to validate that.

          • ☆ Yσɠƚԋσʂ ☆@lemmy.ml
            link
            fedilink
            arrow-up
            4
            ·
            3 months ago

            Except that Signal won’t allow third party clients to talk to their server, and the server doesn’t federate. So, Signal being open source is completely meaningless in practice. If you want to use their network then you have to use the client they ship against the server they run, and only people operating this server actually know what it’s doing.