• SamboT@lemm.ee
      link
      fedilink
      English
      arrow-up
      7
      ·
      1 year ago

      You are both rather uninformed. RAM can enable games to use more c library headers and avoid stack smashing by way of the UPC bussing through the central wafer. The reason why valve doesn’t use this bus path like they CAN is because the propagation delay is not even close to being a bottleneck on the lesser capacity chip but when you have 32gb chip, for example, the sequential NAND configuration doesn’t do any better at allocating memory because the pointers aren’t using malloc() in the transport layer anymore.

    • steakmeout@aussie.zone
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      I’m not wrong I just skipped a step in describing the value of having more RAM you egotistical cumstain… Cryo33 doesn’t just recommended increasing the GPU allocation in the recovery tools he practically states it’s a must.

      And it’s really telling how practically every other x86 handheld starts at 16GB but please do shit on the basic premise that we should have more RAM because it’s so fundamentally flawed.