• Makeitstop@lemmy.world
    link
    fedilink
    English
    arrow-up
    53
    ·
    2 months ago

    I expect it to be a buggy mess that has lots of potential and doesn’t deliver on half of what it seems like it should do. Then after a year or two it will finally be patched into being mostly stable and mods will have reached a point where it can mostly be turned into the game I actually want. However there will be a few creative decisions that I absolutely hate but which are so unnecessarily locked in that even mods can’t fix them, so I’ll have to just accept them as an irritant that I will do my best to ignore.

      • NaibofTabr@infosec.pub
        link
        fedilink
        English
        arrow-up
        17
        ·
        2 months ago

        Considering how the modding community made Skyrim a long-term success, this would be a very foolish decision.

        • krashmo@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          2 months ago

          You say that as if it removes the possibility but I don’t think I need to provide specific examples of obviously foolish decisions ruining modern games. There are plenty to choose from.

          • NaibofTabr@infosec.pub
            link
            fedilink
            English
            arrow-up
            3
            ·
            edit-2
            2 months ago

            Oh absolutely, and Bethesda is absolutely capable of that. It would be very myopic for them though. They can’t possibly be ignorant of the fact that modding is what kept Skyrim selling for a decade.

            Preventing modding would be a substantial exercise in hubris (“we don’t need them”), or one of those intentional failure/tax writeoff things.

      • Zorsith@lemmy.blahaj.zone
        link
        fedilink
        English
        arrow-up
        6
        ·
        2 months ago

        If they did that nobody would even be able to play the game, you expect Bethesda to do their own patching!?