nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comexternal-linkmessage-square26fedilinkarrow-up1193cross-posted to: games@lemmit.online
arrow-up1193external-linkSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square26fedilinkcross-posted to: games@lemmit.online
minus-squareSabata@ani.sociallinkfedilinkEnglisharrow-up5·3 months agoI knew I would play this like a crack addict considering I put well over 1000 hours in Factorio, but was waiting for release. I slipped back to my 3am bedtime…
I knew I would play this like a crack addict considering I put well over 1000 hours in Factorio, but was waiting for release. I slipped back to my 3am bedtime…