☆ Yσɠƚԋσʂ ☆@lemmy.ml to Programmer Humor@lemmy.mlEnglish · 1 year agoOOP theory vs practicelemmy.mlimagemessage-square51fedilinkarrow-up1195
arrow-up1195imageOOP theory vs practicelemmy.ml☆ Yσɠƚԋσʂ ☆@lemmy.ml to Programmer Humor@lemmy.mlEnglish · 1 year agomessage-square51fedilink
minus-squareSentient Loom@sh.itjust.workslinkfedilinkEnglisharrow-up1·1 year agoWould you make a game with functional programming? Or anything with a GUI?
minus-squareThe Ramen Dutchman@ttrpg.networklinkfedilinkarrow-up3·1 year agoLots of things with a GUI, but games are better left for ECS.
minus-squareSentient Loom@sh.itjust.workslinkfedilinkEnglisharrow-up1·1 year agoOk. I just read the wiki and it’s interesting. What’s a good resource for learning deeper about ECS?
minus-square☆ Yσɠƚԋσʂ ☆@lemmy.mlOPlinkfedilinkarrow-up3·1 year agoSure yeah, I’ve done lots of UI programming with Clojure. It works great. I’ve also made small games. Why do you think it would be more difficult than with imperative style?
Would you make a game with functional programming? Or anything with a GUI?
Lots of things with a GUI, but games are better left for ECS.
Ok. I just read the wiki and it’s interesting. What’s a good resource for learning deeper about ECS?
Sure yeah, I’ve done lots of UI programming with Clojure. It works great. I’ve also made small games. Why do you think it would be more difficult than with imperative style?