subtext@lemmy.world to rpg@ttrpg.networkEnglish · 2 年前DM/Players of Lemmy, what are some silly magical items I should add to a campaign?message-squaremessage-square33fedilinkarrow-up131
arrow-up131message-squareDM/Players of Lemmy, what are some silly magical items I should add to a campaign?subtext@lemmy.world to rpg@ttrpg.networkEnglish · 2 年前message-square33fedilink
minus-squarebam13302@ttrpg.networklinkfedilinkEnglisharrow-up3·2 年前This is actually really strong for a max level artificer as they get a +1 to all saves for each attunement
minus-squareThe Ramen Dutchman@ttrpg.networklinkfedilinkarrow-up4·2 年前I wouldn’t say “really strong”, but +1 on saves due to a lil’ trick is neat!
minus-squareGlytch@lemmy.worldlinkfedilinkarrow-up1·2 年前Depends on how many rings of attunement you’re wearing. 5e doesn’t limit how many rings you can equip beyond physically getting them on your body and attuning to them, so how about a +10 (+20 if you include toe rings)?
This is actually really strong for a max level artificer as they get a +1 to all saves for each attunement
I wouldn’t say “really strong”, but +1 on saves due to a lil’ trick is neat!
Depends on how many rings of attunement you’re wearing. 5e doesn’t limit how many rings you can equip beyond physically getting them on your body and attuning to them, so how about a +10 (+20 if you include toe rings)?