It’s Arcane Show based on LoL

    • Sabata@ani.social
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      4 days ago

      The game is mechanically great.

      The player base is so wretched and vile that it made me uninstall Windows so I will never be tempted again.

      The porn is also good.

      • msage@programming.dev
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        3 days ago

        I played a lot of lol when it got out, as Garena was unbearable, and lol had reconnects and matchmaking.

        But compared to Dota, that game just feels hollow. I get that it’s made easier for wider audience, but still, it’s very lacking.

      • slumlordthanatos@lemmy.world
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        4 days ago

        Every time I get the itch to play again, I go and look up the newest champion and cringe at how bad the power creep has gotten.

        Ambessa is just thicc Riven, but better.

      • SleepyPie@lemmy.world
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        4 days ago

        You can mute the chat now. You should be extra tempted by the superior mobile version Wild Rift. The controls feel like they’re meant to be a twin stick shooter, and piloting a champ is much more satisfying that way

          • jballs@sh.itjust.works
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            4 days ago

            Haha I’m right there with you. It’s like someone going “Hey, remember when you used to do heroin and hate yourself? I know you’ve gone to rehab and cleaned yourself up, but wanna try this new Heroin-Lite?”

          • SleepyPie@lemmy.world
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            3 days ago

            I thought I’d hate it too, but it feels so natural now. It helps that you can edit the button layout and their size in options.

            Unfortunately no external controllers are officially supported. They were planning on doing a console port so I was expecting this would be a thing at some point, but it feels like they’re moving all their spare devs to “the mmo”

    • inlandempire@jlai.lu
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      4 days ago

      Riot works on their game

      Then they throw money at other - actually competent - studios to work on side content

    • Mirror Giraffe@piefed.social
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      4 days ago

      The game itself is good. It’s more a problem that 5 random kids are supposed to cooperate against five other random kids and many of them would be better off playing single player games where they can’t blame others for their mistakes.

      With that said, I feel flaming is less now than a few years ago.

      • imaqtpie@sh.itjust.works
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        4 days ago

        Yeah playing with organized teams is so much better than soloQ. The entire game revolves around teamwork but then they throw 5 randos together with no voice chat and it’s just an incubator for frustration.

        Flaming is probably less now because the game is getting kinda old and people don’t take it as seriously anymore. I haven’t played in several years so idk.

    • Vilian@lemmy.ca
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      3 days ago

      Arcane was a marketing scheme, they didn’t invest in there to gain money, was to attract players, they needed it to be a good show, that’s what i think

    • Vilian@lemmy.ca
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      3 days ago

      The game is good, if you try hard it you go insane tho because you depende in 4 other people to do their part, and it’s 30min of suferring and losing feel so much worse(that’s why dota with 1 hour is event more toxic, and league of legends mobile is less because the game is simpler and 10 min long and a lot less try-hard), dota has a lower time match option too

      • Comment105@lemm.ee
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        3 days ago

        I always miss League of Legends, it’s a great game. It was when my friends insisted on taking it seriously and playing ranked everyone got mad.

        I think I’m gonna play some normals today. Been a while. Wanna play Rengar.

        I also don’t respect other League players enough to care what they have to say, I keep chat turned off and I sometimes mute pings.

        Here’s a list of ways to make chat go bye-bye:

        /mute will mute all text from a player for the duration of your current game session.

        /muteping will mute all pings from a player for the duration of your current game session.

        /fullmute will mute all text and pings from all players for the duration of your current game session.

        /ignore will mute a player during this game session and all subsequent game sessions.

        /muteself will prevent you from chatting, but will also notify other players on your team that you are muted.

        /deafen will prevent you from chatting and will also stop you from seeing text from other players, but will also notify other players on your team that you are deafened.

        https://support-leagueoflegends.riotgames.com/hc/en-us/articles/201752704

  • Cadenza@lemmy.world
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    3 days ago

    Honestly, if you stick to ARAM and a few casual SR, it’s way better than a few years ago. Less toxicity, even fairly friendly games.

    Ranked ? Nevermore.

  • Toes♀@ani.social
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    3 days ago

    Yeah it would be nice if they made an RPG like cyberpunk. The traditional 5v5 moba genre is just no fun for casual play.

    They had a 3v3 mode that was ok and a big circle map that was cool. I’ve been informed that’s all gone now. Now the only fun mode left is ARAM.

    Heroes of the storm fixed almost everything I didn’t like about League and Dota. Except we need a 3v3 mode with two lanes. Keep all the minigame mechanics, joint leveling and lack of creep denials and you’d be on your way to a more enjoyable casual experience.

  • hitagi@ani.social
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    4 days ago

    There’s a wave of casuals playing League of Legends again which I think is nice. Over the past years, Riot was struggling to get new players to play because of how complex MOBAs are and people getting completely stomped by smurfs. I guess the solution was Worlds and Arcane lol (and all the little new player things they added).

    • dwindling7373@feddit.it
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      4 days ago

      I don’t know the current status of League onboarding but as a veteran I attempted and accompanied various people throught it in the years and it’s been painfully, criminally bad for the longest time. Both when there was nothing but the weekly free rotation to pick from and haveing to sink a month of grinding to get a single champ, till the more recent “we gift you a champ every 2 levels so you can actually play the game”.

      I think it used (still does?) to boil down to the delicate balance of:

      1. the attrition of the early grind is the easiest to monetyze

      2. the need for new players to keep the game alive

      3. the miracolous success of the game making no changes better than changing something and finding out you inadvertedly sapped the magic out of it.

      • Gutek8134@lemmy.world
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        4 days ago

        Since most people haven’t played DOTA 2, I’m here to inform you you have access to all the heroes from the get go

        (It also has tutorial better by two orders of magnitude)

        • Presently42@lemmy.ca
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          4 days ago

          And yet I still have no idea why the towers randomly fire at me. But I do agree, the tutorials were pretty solid

          • dwindling7373@feddit.it
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            3 days ago

            Go watch a tutorial on that, it’s very different from League in that regard (and on minion aggro as well).

  • SleepyPie@lemmy.world
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    4 days ago

    League of Legends is genuinely great, and Wild Rift is even better! I highly recommend them.

    ARAM (All Random All Mid mode) in LoL is hilarious and a great way to learn how to play

    • PraiseTheSoup@lemm.ee
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      4 days ago

      League of Legends is just DotA with all the thinking removed in the same way that Skyrim is just Morrowind with all the thinking removed.

      • Comment105@lemm.ee
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        3 days ago

        There’s a reason League has always had a better competitive scene than DotA. All good sports are sort of simple and let the physical execution do the talking.

        DotA has interesting depth but compared to League of Legends it’s not as good a game, it’s not as well designed.

      • SleepyPie@lemmy.world
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        4 days ago

        Firm disagree. League is more streamlined than DOTA, and this is actually more interesting IMO.

        For example the dance of trading and last hitting has enough depth that we don’t need denying to make things exciting. This allows us to focus more carefully on the variation involved with trading well without arbitrarily raising the skill ceiling.

        I don’t doubt some people enjoy the third layer DOTA adds, it’s just that I feel League allows people to focus more of what is fun in MOBAs rather than being an unending knowledge check.

        Wild Rift is even better for refining the genre further. For something obviously too simplified you could point to ML:BB, but Wild Rift is noticeably on a whole other level. There really is a sweet spot and I think it’s closer to League than DOTA.